Early alpha Chronicler is pre-release software and changes often. Join the waitlist

A connected world, revealed at your pace

Build a whole world, watch it change over time, and share it with your players piece by piece.

Reveals & the table

Share your world at the pace of your campaign

The regent keeps the throne warm for an heir who never returned.

The heir sits at your table, and does not know it.

GM only
Reveals

As much or as little as you want

Lore stays yours until you share it. Reveal a whole resource, or one fact about it, and never all at once.

GM view

Name

The Lector

Role

Voice of the Wandering Market

True name

Archmage Seraphel Voss

Secret

Believed dead for three centuries

Player view

Name

The Lector

Role

Voice of the Wandering Market

True name

Not revealed

Secret

Not revealed

GM & player views

A view for you, a view for them

The play surface is separate by design. Players only ever see what you have revealed, so nothing leaks by a forgotten filter.

Sessions

A running spine of play, session by session.

Search everywhere

Mid-session recall in a keystroke.

Player characters

The party lives in the world

A connected world

Every entity aware of the others

ally ofknowsrival ofThe LectorAldricSera
The graph

Typed relationships

Ally of, member of, ruler of. Links carry meaning, and both ends see the connection.

Lore

The Guard holds Duskwater, but its captain is @dusDuskCharacterDuskwaterLocation

Authoring

Write lore that links itself

Type @ to mention any resource. The mention becomes a real, two-way link, and GM-only passages stay hidden from players.

Resource

Every entity a page

Lore, attributes, connections.

Resources & kinds

Characters, locations, factions, items.

Collections

Typed sets — pantheons, rosters, bestiaries.

Both ends aware

Every link works from either side, so nothing is a dead end.

Notes

Notes that link into the world

Free-form notes sit beside your entities and link into the graph. Keep them to yourself, or share them with your table.

Threads

Track a story line, a quest, whatever you want

Hang a thread off a note, a resource, or a beat, and follow its progress from an open question through to resolved.

Evolution

How a resource changes over time

The Lector

Sellsword

v1
AllegianceUnaligned
812834851
Versions

A resource has a life

Track how a character, place, or faction changes across your world's history. See any of them as they were at any moment.

Version archive

Each state kept, additive and immutable.

Named evolutions

Mark the turning points that redefine a resource.

Before and after

A place remade by history

Collaboration

A shared world, governed by roles

Shared authoring

Invite people into your world. Everyone works in one connected space, not scattered documents.

Roles & permissions

Roles decide who can see and change what, per workspace.

Campaign membership

Invite players to the campaigns they are in, and nothing more.

Shape & time

Define the world's vocabulary and order its history

Alignmentenum
Agenumber
Rarityenum
Titletext
Custom schemas

Fields you define

Structured attributes per kind, with options, units, and defaults. Shape the world to your setting, not a template.

Custom kinds

Deities, spells, ships — whatever your world needs.

Relationship types

Symmetric or directional, with icons and colours.

First Age
The Sundering
Ashfall
−1200−300Now
Chronology

A thousand years in order

Anchor history to a timeline that understands order and scale, from ages down to a single fateful night.

Eras & events

Order and scale the world's history.

Linked history

Events reference the people and places involved.

Your data, your server

Run the core yourself, and move worlds in and out

Self-hosted
Admin console

Run the admin interface yourself

A self-hosted admin surface for the whole instance. Manage users, workspaces, roles, and system settings on your own server.

Import

Bring a whole world in

Import a world from a file. Resources, relationships, taxonomy, and history all arrive together, not one row at a time.

Demo worlds

Start from a ready-made world

Import a demo world to explore a full example, then make it your own. A fast way to see the shape of a finished chronicle.

Export

Take everything with you

Export your world whenever you want, in an open format. Your data stays yours, with no lock-in.

On Chronicler hosted

The core is source-available. These run only on the hosted version.

Hosted only
Hosted

Managed and current

Always up to date, backed up, and scaled for you. No servers to run.

Hosted

Webhooks & automations

React to changes in your world from your own tools, with signed, retried delivery.

Hosted

Priority support

Live chat and tickets when you need a hand, and a say in the roadmap.

Hosted

Assets at scale

Upload portraits, maps, and scenes with generous, managed storage.

Hosted

Room to scale

More seats, storage, and campaigns as your world and your table grow.

Coming

Content marketplace

Acquire ready-made packs to drop straight into your world.

Open core

Self-host the core, or let us run it

Own your data and run the core yourself, or let us host it for you.

Hosted vs self-hosted